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This step is important for the next step so that we can filter features through the Planar port in the PlanarityFilter. ... Converting CityGML to INSPIRE 3D Buildings ...
Tutorial: 3D Transformations . Export to ... Learn how to separate the roofs and walls of buildings by using the PlanarityFilter to create surface normals.
Another suggestion for extracting the breaklines: - Use the TinGenerator to generate triangles and TINedges - Send the triangles to a PlanarityFilter with expose ...
Use the PlanarityFilter in FME
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