Bufferer
Creates a buffer zone of specified size around or inside input geometry.
Typical Uses
- Creating fixed size zones around features, such as rights-of-way or setbacks
- Determining spatial relationships based on proximity
- Creating variable size zones around features to represent attribute values
In this example, we buffer arterial streets (shown in blue) to find address points that fall within a fixed distance of them. The buffered streets are then sent to a SpatialFilter, along with the address points, and are tested for points that fall within the buffers.
Usage Notes
- This transformer creates buffers that are of equal width on either side of a linear input feature. To create offsets to either the left or right-hand side of a feature, use the OffsetCurveGenerator.
- To buffer features in Geographic (lat/long) coordinates, consider the GeographicBufferer.
- Areas will be buffered on one side only - externally for a positive Buffer Amount, and internally for a negative Buffer Amount.
- Output area buffers will always have a Right Hand Rule orientation.
People Who Used This Transformer Also Used - See All Transformers
Related Resources
bufferer - FME Community
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Bufferer for polyline with Z - FME Community
Hi all, I have a shapefile of 3D polyline. I want to apply a bufferer to these polylines using an attribute to create a surface. However, when I use the Bufferer ...
Buffer Size From Attribute - FME Community
Buffer Size From Attribute . Export to ... NOTE: Bufferer transformer has a Group By option which can be used to dissolve buffers together. In this case, ...
Use the Bufferer in FME
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