Minecraft is an interactive open world video game that includes the ability to construct things out of texture cubes and create 3D environments. Scenes are essentially comprised of a cluster of cubes which behave similarly to a point cloud. FME has many point cloud tools which enables it to interact with Minecraft in different ways relatively easily including the use and sharing of data from different sources with its platform.
Load Any Data into the Minecraft Gaming Platform
FME’s support for the Minecraft format and over 400 other data sources allows you to convert and load practically any data into your Minecraft world for use however you need. For example, build interactive 3D environments from GIS and CAD data that you can subsequently share with your audience. Write to Minecraft from:
- GIS: ArcGIS, MapInfo
- CAD: AutoCAD, MicroStation
- BIM: IFC, Revit, SketchUp
- raster formats
- point clouds
- databases: Oracle, MS SQL Server, PostgreSQL & PostGIS
- XML-based formats: KML, GML, CityGML
- spreadsheets and tabular formats: Excel, CSV
- and many more
FME is also able to read data from a Minecraft world and transform it for use how you need in practically any application.
Mt. Rainier represented in Minecraft, written from ArcGIS and DEM data.
About Mojang Minecraft
Minecraft is an interactive open world video game that includes the ability to construct things out of textured cubes and create 3D environments. Scenes are essentially comprised of a cluster of cubes which behave similarly to a point cloud.
The table below outlines how Mojang Minecraft is supported by our different FME products, and on which platform(s) the reader and/or writer runs.
|FME Desktop||FME Server||FME Cloud||Windows 32-bit||Windows 64-bit||Linux||Mac|
|Reader||Professional Edition & Up|
|Writer||Professional Edition & Up|