Integrate DirectX X File Using FME

Use FME to create connections between Microsoft Direct3D and other applications by moving data between the DirectX X file format and hundreds of others.

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Solve DirectX X File Interoperability Problems with FME

Quickly create workflows with FME that convert data into and out of the DirectX X file format and achieve interoperability between Microsoft Direct3D and hundreds of other applications. FME supports DirectX X files and over 345 other formats including:

  • Autodesk Max 3ds
  • CityGML
  • Wavefront OBJ
  • GIS formats like ArcGIS SHP
  • and many more

More than a format translation tool, FME allows you to manipulate data’s contents and structure to fit the exact requirements of the target system so it functions optimally. FME workflows are constructed quickly, run automatically and can be reused for ongoing DirectX X file conversion tasks, saving you time and improving your productivity.

About DirectX X File

The DirectX X file format is used as an interchange format to store data representing models and animations and easily move it into and out of Direct3D and other gaming development applications.

Common Conversions

FME lets you integrate many applications and file formats. Here are some of the ways our users convert DirectX X File.

FME is the data integration platform with the best support for spatial.


The table below outlines how DirectX X File is supported by our different FME products, and on which platform(s) the reader and/or writer runs.

Product OS
FME Desktop FME Server FME Cloud Windows 32-bit Windows 64-bit Linux Mac
Reader Professional Edition & Up
Writer Professional Edition & Up

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