Solve DirectX X File Interoperability Problems with FME
Quickly create workflows with FME that convert data into and out of the DirectX X file format and achieve interoperability between Microsoft Direct3D and hundreds of other applications. FME supports DirectX X files and over 345 other formats including:
- Autodesk Max 3ds
- Wavefront OBJ
- GIS formats like ArcGIS SHP
- and many more
More than a format translation tool, FME allows you to manipulate data’s contents and structure to fit the exact requirements of the target system so it functions optimally. FME workflows are constructed quickly, run automatically and can be reused for ongoing DirectX X file conversion tasks, saving you time and improving your productivity.
About DirectX X File
The DirectX X file format is used as an interchange format to store data representing models and animations and easily move it into and out of Direct3D and other gaming development applications.
The table below outlines how DirectX X File is supported by our different FME products, and on which platform(s) the reader and/or writer runs.
|FME Desktop||FME Server||FME Cloud||Windows 32-bit||Windows 64-bit||Linux||Mac|
|Reader||Professional Edition & Up|
|Writer||Professional Edition & Up|