Convert DirectX to 3ds Max

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Efficiently Transform DirectX X Files for Use in Autodesk 3ds Max

Quickly create automated workflows that convert data from the DirectX X file format for use in Autodesk 3ds Max. FME's tools give you control over how data is moved from source to destination allowing you to manipulate its contents and structure to fit the requirements of the target format and model. By creating a clear path for data to travel, its integrity and details are preserved ensuring optimal results. FME workflows run automatically and can be reused for ongoing DirectX to 3ds conversions, saving you time and improving your productivity.


About

Microsoft DirectX X File

The DirectX X file format is used as an interchange format to store data representing models and animations and easily move it into and out of Direct3D and other gaming development applications.

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3ds Max

Autodesk 3ds Max is a 3D modeling program used for animation and simulation by gaming, film and motion graphic artists.

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FME

FME is the data integration platform with the best support for spatial data. Save time by using its drag-and-drop interface to connect data from hundreds of formats and applications, transform data in limitless ways, and automate virtually any data workflow.

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