Convert COLLADA to Unreal

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Take Control of Your Digital Assets

COLLADA was created by Sony Computer Entertainment and is maintained by Khronos Group Inc. as an open standard 3D format for you to create custom, extraordinary visuals. The .dae files you create can be further customized and converted in FME for optimal use in Unreal. After creating your new .udatasmith files, your mesh files will be rendered exactly the way you want them to be in the Unreal gaming engine.

Watch: Making Ubran Design Tools Talk to Each Other


About

COLLADA

COLLADA defines an XML based schema used for exchanging 3D digital assets between various graphics software. The COLLADA file extension is .dae which stands for digital asset exchange.

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Unreal Engine

Unreal Engine is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

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FME

FME is the data integration platform with the best support for spatial data. Save time by using its drag-and-drop interface to connect data from hundreds of formats and applications, transform data in limitless ways, and automate virtually any data workflow.

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