Convert 3ds to DirectX

Use FME to easily translate data between the Autodesk 3ds Max and DirectX X file formats.

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Efficiently Migrate 3ds Max Data into the DirectX X File Format

Quickly create automated workflows that convert and move data derived in Autodesk 3ds Max into the DirectX X file format for use in gaming applications like Microsoft's Direct3D. More than a format translation tool, FME allows you to manipulate data's contents and structure to meet the specific requirements of the target environment. FME workflows are configured relatively easily, run automatically, and can be reused for ongoing 3ds to DirectX data conversion tasks, saving time and helping you to work more productively.


About

3ds Max

Autodesk 3ds Max is a 3D modeling program used for animation and simulation by gaming, film and motion graphic artists.

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Microsoft DirectX X File

The DirectX X file format is used as an interchange format to store data representing models and animations and easily move it into and out of Direct3D and other gaming development applications.

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FME

FME is the data integration platform with the best support for spatial data. Save time by using its drag-and-drop interface to connect data from hundreds of formats and applications, transform data in limitless ways, and automate virtually any data workflow.

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